In order to disseminate and exploit Coding4Girls project, all partners present general information on project objectives, activities, and results as well as the CODING4GIRLS approach and instructional support content to the targeted stakeholders in secondary and wider school education at meetings, organizations, local seminars and international conferences.
The aim is to facilitate the uptake of project outcomes post-project completion with possible adaptations of the proposed learning methodologies based on design thinking and supporting serious games for enhancing learning experiences and learning outcomes taking into account industry needs.
This goal will be supported even by the preparation and publication of articles, newsletters and leaflets.
The aim is to facilitate the uptake of project outcomes post-project completion with possible adaptations of the proposed learning methodologies based on design thinking and supporting serious games for enhancing learning experiences and learning outcomes taking into account industry needs.
This goal will be supported even by the preparation and publication of articles, newsletters and leaflets.
C4G Leaflet